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margin:0 auto; text-align:center; padding:30px 0; } .t-footer .t-footer-curseLinks>ul:before,.t-footer .t-footer-curseLinks>ul:after { content:""; display:table; } .t-footer .t-footer-curseLinks>ul:after { clear:both; } .ie8 .t-footer .t-footer-curseLinks>ul { zoom:1; } .t-footer .t-footer-curseLinks>ul>li { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; margin:0 8px; font-size:11px; text-transform:uppercase; } .t-footer .t-footer-curseLinks>ul>li a { color:#666; } .t-footer .t-footer-curseLinks>ul>li a:hover { color:#ff5f14; } .t-footer .t-footer-createdBy { background:#101010; clear:both; text-align:center; color:#4d4d4d; padding:20px 0 40px; text-transform:uppercase; } .t-footer .t-footer-createdBy>* { display:0; -moz-box-orient:vertical; display:inline-block; vertical-align:middle; } .t-footer .t-footer-createdBy .curse-logo { background-image:url(../Img/icon-curse-logo-footer.png); width:35px; height:50px; margin:0 1em; } .t-footer .t-footer-createdBy .happy-pants { display:block; clear:both; margin-bottom:0; padding:20px 0 0; } .t-footer .return-to-top { background:url(../Img/icon-back_to_top.png) no-repeat right center; padding-right:24px; position:absolute; top:-30px; width:1000px; margin:0 auto; text-align:right; display:block; font-size:11px; font-weight:bold; height:30px; line-height:30px; } .t-footer .return-to-top a:hover { color:#ff5f14; } /* --------------------------------------------------------------------------- Footer ad hack, remove after code push -JB (4/18/13) - Specificity issues due to old code --------------------------------------------------------------------------- */ /* Temp Wrapper */ .show-ads { position: relative; } /* Header */ .show-ads .t-footer .t-footer-curseNetwork { border-top: none; } .show-ads .t-footer-curseNetwork > header:first-child { border-top: 1px solid #333; width: 50%; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink { margin-right: 10px; position: relative; } .show-ads .t-footer-curseNetwork > header:first-child .t-footer-jumpLink:after { background: #151515; content: ""; height: 100%; position: absolute; left: 100%; width: 10px; } /* Featured Items */ .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem { float: none; margin-left: 0; overflow: hidden; width: 50%; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem h4 { float: left; position: relative; z-index: 2; } .show-ads .t-footer .t-footer-curseNetwork .t-footer-featured .t-footer-featureItem dl { border-radius: 0 8px 8px 0; height: 91px; overflow: hidden; padding-left: 28px; position: relative; top: 11px; left: -10px; width: auto; } /* Remove 3rd & 4th featured sites */ .show-ads .t-footer .t-footer-featureItem:nth-child(3), .show-ads .t-footer .t-footer-featureItem:nth-child(4) { position: absolute; left: -99999px; } /* Med Rect */ .show-ads .footer-ad-medRect { margin-right: -490px; position: absolute; top: 45px; right: 50%; } Why on eath - Page 2 - Guild Wars Forums - GW Guru
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Old Aug 21, 2006, 01:47 PM // 13:47   #21
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Default made sense to me...

You cannot rez allies that are required to stay alive in order to complete a mission/quest: self explanatory.

You cannot rez allies that are not part of your party, (this i think is the crux of the biscuit): why you can't rez other allies in AB,vizunah square, unwaking waters, and other's, is a pain and I think should be looked at by A-Net.

On ascension, go to ToA prior to being ascended in Tyria and prior to becoming We No Su (sp?), you will see that you cannot enter the realms of the gods, you get a message saying you must be ascended. After completing either you will now be able to access FoW or UW. This litmus test shows that beyond storyline the two are actually the same thing.
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Old Aug 21, 2006, 01:50 PM // 13:50   #22
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epecially stupid when you can heal the npc/allies but you cant res them.

seems daft to me
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Old Aug 21, 2006, 01:58 PM // 13:58   #23
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Let me clear up the ascension thing.

Earlier i saw quite a few people saying about the only reason you can be rezzed is because you're ascended. This fuelled the question on why you can be ressed and allies can not. I was expecting 100 replies saying 'You are ascended/chosen so you can be ressed'

So I disproved it in the original post by stating 'Monsters can res other monsters' I had hoped you all worked out that monsters are NOT ascended, but it seems i was wrong and you had a hard time understanding it.

So monsters can res other monsters. Monster are not ascended. If unnascended monsters can res their pals, why can't we res our unnascended pals? If you can't understand me i'm giving up.

Last edited by Mrscoombes; Aug 21, 2006 at 02:11 PM // 14:11..
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Old Aug 21, 2006, 02:09 PM // 14:09   #24
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You can res allied NPCs by using an orb of ressurection. The reason NPCs cannot be ressed by simple ressurection spells is because you do not have the spiritual link with them like you do with your party members, and they lack the spark of prophecy in Tyria and are not hardened against corruption as you are in Cantha.

Res orbs, however, are basically urns imbued with the power of ancients/celestials which can call upon a divine intervention. Monsters can res other monsters because they're all buddies in the same party.
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Old Aug 21, 2006, 02:37 PM // 14:37   #25
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Mrscoombes,
I think alot of people had/ are having, problems reading your original post.
I would state a number of reasons, but I'm not normally that type of forum poster.

But again, What NPC or allies ressing in-ability has rattled you?
Is it NPC's in missions or Quests?
Thats self evident, its a mission requirement. Or otherwise it would be just plain exploitable.

Is it the 'Cooperative Missions' (Vizunah Square/Unwaking Waters), where allied players; not grouped to you are unres-able?
Might be a decent suggestion, but if your group can't find one class with res abilities. Then you don't deserve to be ressed! Monk secondary one skill slot.

Is it PvP or GvG or AB?
AB, I don't know anyone who seriously takes res. And why would you trying/ need to res NPC's in AB. It seems stupid, would make it harder to capture, but I don't think it would improve AB's.
Ressing in GvG and PvP would just softening the game. If you let your NPC die, you just don't deserve to win.

Rehashing the Ascended/ closer to the stars mentality is only deverting your thread from what I think was your original problem, Ressing NPCs? Or allied players.
Can we refocus on that please, perhaps you have a logical suggestion.
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Old Aug 21, 2006, 02:39 PM // 14:39   #26
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Quote:
So I disproved it in the original post by stating 'Monsters can res other monsters' I had hoped you all worked out that monsters are NOT ascended, but it seems i was wrong and you had a hard time understanding it.
You explained it badly

Quote:
So monsters can res other monsters. Monster are not ascended. If unnascended monsters can res their pals, why can't we res our unnascended pals?
The question has been answered, or are you just going to keep on asking till you get the answere you want?

Quote:
if you can't understand me i'm giving up.
promise?
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Old Aug 21, 2006, 02:44 PM // 14:44   #27
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It's like the OP is only reading their own posts, and then replying to them.
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Old Aug 21, 2006, 02:46 PM // 14:46   #28
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Lore is used to give story to in game mechanics.

NOT THE OTHER WAY AROUND.

You cant use Lore as a reason to complain about gameplay mechanics.

Lets use one of my favorite examples of Lore VS Gameplay.

Argo

When you fight him in the convocation, hes a lvl 24, has an aura, and has a unique monster skill. But when you are at Cavalon, and he's your hench, he becomes a lvl 20.

Now why is that?

Simple gameplay rules, Boss characters must always be stronger than the player. Henchmen must be equal or lesser than the player.

Now lorewise, this is a very easy thing to explain (for me anyway), Argo in Boreas was not closer to the stars. Only after this did the Luxons learn of the plot of Shiro and a few Luxons decide to help you (your henchies), so they had to become Closer To The Stars like you to be able to fight Shiro. Those Closer to The Stars are all limited in strength (lvl 20 max cap and 200 attributes) but have exponential growth in intelligence (Skill points).

-------------

So whats my point?

The reason we cant res "allies" and "npcs" is because thats not how the game mechanic of rezing works. It only works on fellow party members because thats how it fits into the gameplay. Resing NPCs would make some missions TOO EASY.

The reason is NOT "oh cause we're ascended", "oh we are chosen". Thats gibberish.

Last edited by lyra_song; Aug 21, 2006 at 02:53 PM // 14:53..
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Old Aug 21, 2006, 02:52 PM // 14:52   #29
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Quote:
Originally Posted by Don Zardeone
NPCs are not superheroes. We are superheroes. Our souls don't leave our body when we die, our bodies are simply repaired.

The NPCs, all of them, including rurik, mhenlo and Il Liche himself, never ascended, never became weh so nub or fought any dragons and lived to tell the tale.

We can be ressed because we posess uber powers. Henchmen can be ressed because they eh leech off of ur powers while we're there.. yeah!
Allies can't be ressed because in those missions we eh, don't know who will be on the other side. SO eh we eh, don't know their anatomy stuff yet so we can't repair their dead bodies!

See? it all makes sense
This post rawks. I like your explanation. XD
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Old Aug 21, 2006, 03:01 PM // 15:01   #30
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Quote:
Originally Posted by Mrscoombes
So monsters can res other monsters. Monster are not ascended. If unnascended monsters can res their pals, why can't we res our unnascended pals? If you can't understand me i'm giving up.
What the heck does the ascension even have to do with all this?

You aren't ascended at Pre-Searing yet you can rez your dead teammate with rez signet. You can rez your dead teammates with rez signets and rez spells all the way from Old Ascalon to Kryta, and to the desert where you actually Ascend. Hurrrrrr.
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Old Aug 21, 2006, 03:21 PM // 15:21   #31
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Quote:
Originally Posted by Kaguya
What the heck does the ascension even have to do with all this?
.
Hes proving a question wrong that no-one actually asked, and confusing people at first because no one sodding asked it.
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Old Aug 21, 2006, 03:44 PM // 15:44   #32
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It affects the storyline. I would like to see some side quest explain why they can't be rezd though, because this take from the RP aspect.
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Old Aug 21, 2006, 04:41 PM // 16:41   #33
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Especially in NPC quests like to Unwaking, if Menhlo or Togo dies you have to try again, if you were abel to res them their wouldn't be a diffuculty and you could run it
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